Panama (spwebdesign) wrote,
Panama
spwebdesign

24 of 50

  1. Alexander, Lloyd — The Black Cauldron
  2. Anthony, Piers — Letters to Jenny
  3. Cooper, Susan — Over Sea, Under Stone
  4. Proulx, Annie — Close Range: Wyoming Stories
  5. Kincaid, Jamaica — Lucy
  6. Christie, Agatha — The Unexpected Guest
  7. Dick, Philip K. — Do Androids Dream of Electric Sheep?
  8. Cooper, Susan — The Dark Is Rising
  9. Cooper, Susan — Greenwitch
  10. Shaffer, Peter — Amadeus
  11. Anonymous — Go Ask Alice
  12. Cooper, Susan — The Grey King
  13. Martin, Steve — Shopgirl
  14. Cooper, Susan — Silver on the Tree
  15. Gaiman, Neil — Stardust
  16. Gaiman, Neil — Coraline
  17. Le Guin, Ursula — A Wizard of Earthsea
  18. Le Guin, Ursula — The Tombs of Atuan
  19. Le Guin, Ursula — The Farthest Shore
  20. Le Guin, Ursula — Tehanu
  21. Merton, Thomas — The Seven Storey Mountain: An Autobiography of Faith
  22. Alexander, Lloyd — The Castle of Llyr
  23. Zelazny, Roger — Lord of Light
  24. Card, Orson Scott — Ender's Game

Ender's Game is, in many ways, Heinlein's Starship Troopers but (with apologies to heinleinfan) better written and more compelling.

While I liked it mostly because it was lucidly written and entertaining, I realized also that I did connect to the story's characters in a way I hadn't expected. It occurred to me as I was walking around London looking at flats that I could never go through what Ender and the other trainees at Battle School went through. I don't have the mettle. These children faced such severe and constant hardship and persevered; yet here I am, feeling sorry for myself and as if my life has been turned upside down because I've lost love and am lonely in a new country. Boo fucking hoo! People go through much greater difficulties and hurts every day and get through it with more strength and grace than I could ever muster. Successful people face far greater obstacles than I have faced and make it through because of their relentless determination. I'm not like that. But then I realized that I could be and simply choose not to.

Growing up, I was a lot like the type of kid that got into Battle School: smart, excelling at everything, socially shunned. I was never challenged in school, except maybe in P.E., and was always the best mathematician, the best writer, the best actor, the best singer…the best at whatever non-athletic endeavor I took up; and I was never well liked, except by a few of my fellow nerds, and really only by those that were, like me, at the top of every subject. Adults showered me with accolades; kids hated me. But I underwent a transformation at some point towards the end of or right after college. I realized that what really mattered to me wasn't being the best. Like Ender, I just wanted to be liked and have friends; but unlike Ender, I chose the "easy" road and became mediocre at most things while developing friendships I valued and enjoyed. Not that I like mediocrity, but I really don't like being the ruthless type that does what is needed to win at all costs. (I let that side of me come out when I play games, which—and not just that I usually win—would explain why some people don't like playing with me, but I don't want to be that person in real life.) Anyway, Ender's Game touched a nerve I didn't expect to have touched.

I also thought that Card did a fabulous job of setting up Speaker for the Dead. I know that Card is supposedly a hateful and biggoted person (some of that comes through in his writing) and that the sequels are not as well liked, but I feel as though I ought to read at least Speaker for the Dead and Ender's Shadow before I abandon the series.

Subscribe
  • Post a new comment

    Error

    default userpic

    Your IP address will be recorded 

    When you submit the form an invisible reCAPTCHA check will be performed.
    You must follow the Privacy Policy and Google Terms of use.
  • 9 comments